I’m a Chilean game developer focused on clean systems design and polished game feel.I work closely with clients to understand their goal offering clarity, flexibility, and respect at every stage, no matter the budget.


Video

Forge the Fates is a roguelike deckbuilder currently in development. I’m the lead Unity developer, and I’ve built the full card system and core gameplay architecture from scratch.



A short scene setup using assets, first person player controller and a hotbar tool system at an early stage.



A short Game Jam project where I built core systems like ship movement, enemy behavior, and procedural island generation.



Short freelance project on a tight budget.
I implemented two core features: dynamic
music-reactive bars, and direct MP3 access
from Meta Quest files.